{
  "publication_date": "2026-10-08",
  "cutoff_date": "2026-10-08",
  "posts_indexed": 37,
  "cases": [
    {
      "id": "2107512698930081981",
      "title": "同输入对比：Wan Animate / SCAIL-2 / H3",
      "group": "对比与限制",
      "author": "FloyoAI",
      "date": "2026-10-06",
      "published_utc": "2026-10-06T16:45:57+00:00",
      "url": "https://x.com/FloyoAI/status/2107512698930081981",
      "summary": "Floyo 用同一驱动视频和角色图，对比三条动作迁移路线。适合先看动作节奏、外观保持和场景变化，再决定要试哪个工作流。",
      "limit": "原帖没有生成耗时、显卡与完整采样设置；不能据此给三个模型排速度名次。",
      "links": [
        {
          "label": "作者完整对比",
          "url": "https://www.floyo.ai/blog/wan-animate-vs-wan2-1-scail-2-vs-minimax-h3-motion-transfer"
        }
      ],
      "related": [
        "2107512702080053499"
      ],
      "media": {
        "url": "https://video.twimg.com/amplify_video/2107511850808307713/vid/avc1/1536x1130/GmMJKhBVNl1R2-vT.mp4?tag=29",
        "poster": "https://pbs.twimg.com/amplify_video_thumb/2107511850808307713/img/uq7bjd6zegmnDt67.jpg",
        "duration": 22.69,
        "preview_url": "media/2107512698930081981.mp4",
        "preview_poster": "media/2107512698930081981.jpg"
      }
    },
    {
      "id": "2068879943128465767",
      "title": "快速动态动作：保留服装细节",
      "group": "动作迁移",
      "author": "hellorob",
      "date": "2026-06-22",
      "published_utc": "2026-06-22T02:13:11+00:00",
      "url": "https://x.com/hellorob/status/2068879943128465767",
      "summary": "ComfyUI 的 rob 测试快速动作，并特别提到参考角色短裤绑带的保留。使用 Animation 模式，保留参考图场景，而非驱动视频场景。",
      "limit": "这是作者观感和视频展示，未提供身份相似度或运动误差指标。",
      "links": [
        {
          "label": "Comfy Cloud 模板",
          "url": "https://cloud.comfy.org/?template=video_wan21_scail2_character_replacement"
        }
      ],
      "related": [
        "2068879946551103829"
      ],
      "media": {
        "url": "https://video.twimg.com/amplify_video/2068868046744408064/vid/avc1/1440x1440/MBeTahYSQ_kCOycb.mp4?tag=28",
        "poster": "https://pbs.twimg.com/amplify_video_thumb/2068868046744408064/img/kHs94wZDkvM272q3.jpg",
        "duration": 18.666,
        "preview_url": "media/2068879943128465767.mp4",
        "preview_poster": "media/2068879943128465767.jpg"
      }
    },
    {
      "id": "2068545283722445263",
      "title": "Purz 多组动作与提示词测试",
      "group": "动作迁移",
      "author": "PurzBeats",
      "date": "2026-06-21",
      "published_utc": "2026-06-21T04:03:22+00:00",
      "url": "https://x.com/PurzBeats/status/2068545283722445263",
      "summary": "Purz 展示多组参考图动作迁移测试，评价动作捕捉和提示词遵循度较好；回复直接公开了 Comfy-Org 工作流。",
      "limit": "视频是测试合集；没有单次生成耗时与逐项失败统计。",
      "links": [
        {
          "label": "公开 JSON 工作流",
          "url": "https://github.com/Comfy-Org/workflow_templates/blob/main/templates/video_wan21_scail2_character_replacement.json"
        }
      ],
      "related": [
        "2068546621462237427"
      ],
      "media": {
        "url": "https://video.twimg.com/amplify_video/2068545031795847168/vid/avc1/2178x1920/IkIRJQWtA84T9_Nj.mp4?tag=28",
        "poster": "https://pbs.twimg.com/amplify_video_thumb/2068545031795847168/img/RfKuiHkg4V_88BO0.jpg",
        "duration": 32.042,
        "preview_url": "media/2068545283722445263.mp4",
        "preview_poster": "media/2068545283722445263.jpg"
      }
    },
    {
      "id": "2067072055498113477",
      "title": "Kimodo → SCAIL-2：从文字设计动作",
      "group": "动作迁移",
      "author": "sunbaolong_2001",
      "date": "2026-06-17",
      "published_utc": "2026-06-17T02:29:17+00:00",
      "url": "https://x.com/sunbaolong_2001/status/2067072055498113477",
      "summary": "作者把 NVIDIA Kimodo 的文字到 3D 动作接到 SCAIL-2，不必先找真人动作素材；分享 pose_strength=0.75 的经验及中英文教程。",
      "limit": "该数值属于作者工作流，不是 SCAIL-2 所有入口通用的默认值；未给出速度数据。",
      "links": [
        {
          "label": "英文流程讲解",
          "url": "https://youtu.be/SMTl0JkHQXc"
        },
        {
          "label": "中文流程讲解",
          "url": "https://youtu.be/BVoLDH-uKss"
        }
      ],
      "related": [],
      "media": {
        "url": "https://video.twimg.com/amplify_video/2067071742972231680/vid/avc1/1920x1080/8bcoaNe0ie4A4ruC.mp4?tag=28",
        "poster": "https://pbs.twimg.com/amplify_video_thumb/2067071742972231680/img/hGORaIMb2-ZZ0Rgc.jpg",
        "duration": 67.175,
        "preview_url": "media/2067072055498113477.mp4",
        "preview_poster": "media/2067072055498113477.jpg"
      }
    },
    {
      "id": "2067164766003741083",
      "title": "动作电影 → 风格化角色短片",
      "group": "动作迁移",
      "author": "SD_Tutorial",
      "date": "2026-06-17",
      "published_utc": "2026-06-17T08:37:40+00:00",
      "url": "https://x.com/SD_Tutorial/status/2067164766003741083",
      "summary": "原帖分享以 Hulk (2003) 的短动作片段作驱动：先生成 1280×704、16fps，再放大到 1920×1080 并插帧到 32fps。附工作流下载入口。",
      "limit": "1080p / 32fps 是后处理规格，不是原生生成规格；该帖转介社区作品，不能当独立复现。",
      "links": [
        {
          "label": "工作流入口",
          "url": "https://drive.google.com/file/d/1vgao9py_fK4KZGrK4zHsLb0IPPe2kjxe/view"
        },
        {
          "label": "原作者作品帖",
          "url": "https://www.reddit.com/r/StableDiffusion/comments/1u7s5v4/the_incredible_sponge_made_with_scail2/"
        }
      ],
      "related": [],
      "media": {
        "url": "https://video.twimg.com/amplify_video/2067164496599408640/vid/avc1/1280x720/I2MdzKmGoCUWMzGK.mp4?tag=14",
        "poster": "https://pbs.twimg.com/amplify_video_thumb/2067164496599408640/img/0B4YBDJoX-iRa0Fa.jpg",
        "duration": 29.738,
        "preview_url": "media/2067164766003741083.mp4",
        "preview_poster": "media/2067164766003741083.jpg"
      }
    },
    {
      "id": "2064494804088865008",
      "title": "街头行走：源视频、结果与参考图并列",
      "group": "动作迁移",
      "author": "DeepForest_Inc",
      "date": "2026-06-09",
      "published_utc": "2026-06-09T23:48:12+00:00",
      "url": "https://x.com/DeepForest_Inc/status/2064494804088865008",
      "summary": "DeepForest 展示夜间街头行走视频的动作迁移，原帖同时提供源素材、生成结果和参考图，便于直接比较。",
      "limit": "没有工作流参数与硬件；本报告不把两秒附件时长当作模型能力上限。",
      "links": [],
      "related": [],
      "media": {
        "url": "https://video.twimg.com/amplify_video/2064493253802811392/vid/avc1/1280x1440/jHCXeHJGtPj9c5MW.mp4?tag=27",
        "poster": "https://pbs.twimg.com/amplify_video_thumb/2064493253802811392/img/4FDBoVIfYERAm2tn.jpg",
        "duration": 2.026,
        "preview_url": "media/2064494804088865008.mp4",
        "preview_poster": "media/2064494804088865008.jpg"
      }
    },
    {
      "id": "2094020151880605912",
      "title": "旧舞蹈素材复用：一段动作换新角色",
      "group": "动作迁移",
      "author": "ai_nontan_room",
      "date": "2026-08-30",
      "published_utc": "2026-08-30T11:11:23+00:00",
      "url": "https://x.com/ai_nontan_room/status/2094020151880605912",
      "summary": "作者用以前录制的舞蹈视频在 ComfyUI 测试 SCAIL-2，附生成片段和原视频；展示了旧素材复用的具体路径。",
      "limit": "未披露种子、精度、步数及显卡，也没有批量成功率。",
      "links": [],
      "related": [],
      "media": null
    },
    {
      "id": "2076477875184959666",
      "title": "双人舞蹈与浏览器工作流",
      "group": "多人和多参考",
      "author": "agi_aibusi",
      "date": "2026-07-13",
      "published_utc": "2026-07-13T01:24:39+00:00",
      "url": "https://x.com/agi_aibusi/status/2076477875184959666",
      "summary": "作者说明用驱动舞蹈视频加人物图，在 ComfyUI/Floyo 转写舞蹈，并提到双人同步舞蹈；提供浏览器使用思路。",
      "limit": "“无需 GPU”指本机无需显卡，服务端仍计算；帖子未给双人遮罩配置和一致性实测。",
      "links": [],
      "related": [
        "2076477872240517507"
      ],
      "media": null
    },
    {
      "id": "2094803873420751083",
      "title": "多参考图人物替换",
      "group": "多人和多参考",
      "author": "jun_kongo",
      "date": "2026-09-01",
      "published_utc": "2026-09-01T15:05:37+00:00",
      "url": "https://x.com/jun_kongo/status/2094803873420751083",
      "summary": "jun_kongo 展示多参考人物替换，并在同组帖子给出另一段结果和教程。适合检查背景保持、角色外观和不同参考图的作用。",
      "limit": "教程是作者发布时的付费/转发解锁入口；本次仅核对公开部分，没有取到受限工作流。",
      "links": [
        {
          "label": "作者教程",
          "url": "https://note.com/kongo_jun/n/nda4cefa0a339"
        }
      ],
      "related": [
        "2094803770144436255",
        "2094804896923127924"
      ],
      "media": {
        "url": "https://video.twimg.com/amplify_video/2094803834472386560/vid/avc1/640x896/3God7g7D1osyVn3d.mp4?tag=29",
        "poster": "https://pbs.twimg.com/amplify_video_thumb/2094803834472386560/img/cRzdvKuetAMSg-PA.jpg",
        "duration": 4.812,
        "preview_url": "media/2094803873420751083.mp4",
        "preview_poster": "media/2094803873420751083.jpg"
      }
    },
    {
      "id": "2071251006680346842",
      "title": "早期 multi-reference 试验",
      "group": "多人和多参考",
      "author": "jun_kongo",
      "date": "2026-06-28",
      "published_utc": "2026-06-28T15:14:56+00:00",
      "url": "https://x.com/jun_kongo/status/2071251006680346842",
      "summary": "jun_kongo 的另一组多参考试验附视频，并在回复给出 ComfyUI 多参考教程；与后来的人物替换案例分别保留。",
      "limit": "原帖只标明 multi-reference，不能补猜使用了几张参考图或每张图的具体作用。",
      "links": [
        {
          "label": "多参考教程",
          "url": "https://note.com/kongo_jun/n/nd72b9d061245"
        }
      ],
      "related": [
        "2071251794504860020"
      ],
      "media": null
    },
    {
      "id": "2068242970453877183",
      "title": "正面 + 背面 + 背景的参考组合",
      "group": "多人和多参考",
      "author": "grmchn4ai",
      "date": "2026-06-20",
      "published_utc": "2026-06-20T08:02:04+00:00",
      "url": "https://x.com/grmchn4ai/status/2068242970453877183",
      "summary": "原帖指向 Kijai 的 ComfyUI 多参考 PR，讨论用前后视图和背景配合动作视频；这是可追到实现的工作流入口。",
      "limit": "帖中视频引用自 PR，属于功能转介；并非该作者独立跑出的实测。",
      "links": [
        {
          "label": "已核对的 ComfyUI PR",
          "url": "https://github.com/Comfy-Org/ComfyUI/pull/14509"
        }
      ],
      "related": [],
      "media": null
    },
    {
      "id": "2084261019656790480",
      "title": "Maestro：按镜头处理、最多五人替换",
      "group": "多人和多参考",
      "author": "blizaine",
      "date": "2026-08-03",
      "published_utc": "2026-08-03T12:52:05+00:00",
      "url": "https://x.com/blizaine/status/2084261019656790480",
      "summary": "开发者在 V1.5.0 更新中介绍 SCAIL-2 Recast/Repaint：颜色映射角色、最多五人、检测切镜、按镜头处理及人物重新出现时重捕获。",
      "limit": "这些是 Maestro 集成能力的开发者说明；最多五人不是论文 benchmark，也没有五人任务的成功率或耗时。",
      "links": [],
      "related": [],
      "media": null
    },
    {
      "id": "2099989930428469286",
      "title": "角色舞蹈长成片：约 97 秒",
      "group": "制作组合",
      "author": "BabaUlai",
      "date": "2026-09-15",
      "published_utc": "2026-09-15T22:33:09+00:00",
      "url": "https://x.com/BabaUlai/status/2099989930428469286",
      "summary": "BabaUlai 发布约 97 秒角色舞蹈成片，注明通过 ComfyUI 使用 SCAIL-2，并表示会在评论分享其中的 cuts。",
      "limit": "97 秒是附件成片时长；不能证明单次连续生成 97 秒，也不能换算生成 FPS。",
      "links": [],
      "related": [],
      "media": {
        "url": "https://video.twimg.com/amplify_video/2099983369970880512/vid/avc1/1920x1080/h1aMoVy3RnmZqSdN.mp4?tag=29",
        "poster": "https://pbs.twimg.com/media/HSSknmEXkAAy5Vd.jpg",
        "duration": 97.245,
        "preview_url": "media/2099989930428469286.mp4",
        "preview_poster": "media/2099989930428469286.jpg"
      }
    },
    {
      "id": "2079054017645154756",
      "title": "SCAIL-2 + 自定义节点 + 编辑",
      "group": "制作组合",
      "author": "SyntaxDiffusion",
      "date": "2026-07-20",
      "published_utc": "2026-07-20T04:01:19+00:00",
      "url": "https://x.com/SyntaxDiffusion/status/2079054017645154756",
      "summary": "SyntaxDiffusion 发布试验成片，注明 ComfyUI、SCAIL-2、Syntax nodes 和 Claude 编辑，体现模型作为制作链路一环的用法。",
      "limit": "原帖未拆分各工具贡献；成片效果不能全部归因于 SCAIL-2。",
      "links": [],
      "related": [],
      "media": null
    },
    {
      "id": "2068784121317392696",
      "title": "ComfyUI + After Effects 的混合制作",
      "group": "制作组合",
      "author": "ingi_erlingsson",
      "date": "2026-06-21",
      "published_utc": "2026-06-21T19:52:25+00:00",
      "url": "https://x.com/ingi_erlingsson/status/2068784121317392696",
      "summary": "Ingi 发布短片并列出 Wan 2.2、VACE、SCAIL-2、图像生成、HUD、TimeSlice、放大和 Sapiens2 等工具。",
      "limit": "这是多工具成片；没有逐镜头标注 SCAIL-2 负责的部分，不作为单模型效果测试。",
      "links": [],
      "related": [],
      "media": null
    },
    {
      "id": "2074530269303026179",
      "title": "Segmentation Control：含身份追踪与后处理",
      "group": "工作流入口",
      "author": "SD_Tutorial",
      "date": "2026-07-07",
      "published_utc": "2026-07-07T16:25:33+00:00",
      "url": "https://x.com/SD_Tutorial/status/2074530269303026179",
      "summary": "SD_Tutorial 分享带区域控制的 SCAIL-2 工作流：身份追踪、LoRA、Sage Attention、背景移除、颜色处理、插帧和放大等选项。",
      "limit": "原帖提供了下载入口；本次没有运行该工作流，选项存在不等于收益已测。",
      "links": [
        {
          "label": "作者提供的工作流",
          "url": "https://civitai.red/models/2699283/wan-scail-2-segmentation-control"
        }
      ],
      "related": [],
      "media": {
        "url": "https://video.twimg.com/amplify_video/2074529573774176258/vid/avc1/720x1280/B9sRMKyfATTUlAcC.mp4?tag=14",
        "poster": "https://pbs.twimg.com/amplify_video_thumb/2074529573774176258/img/TTWZuklRZdxcAF9P.jpg",
        "duration": 12.9,
        "preview_url": "media/2074530269303026179.mp4",
        "preview_poster": "media/2074530269303026179.jpg"
      }
    },
    {
      "id": "2078498079896907917",
      "title": "Infinity：自动窗口的长视频入口",
      "group": "工作流入口",
      "author": "SyntaxDiffusion",
      "date": "2026-07-18",
      "published_utc": "2026-07-18T15:12:13+00:00",
      "url": "https://x.com/SyntaxDiffusion/status/2078498079896907917",
      "summary": "SyntaxDiffusion 在回复中提供 SCAIL-2 Infinity 仓库。仓库把 WanSCAILToVideo 的分段流程包成自动窗口节点，可省去手动串多个 sampler。",
      "limit": "自动窗口解决流程组织；长片仍需检查窗口接缝、身份漂移和总耗时，没有实时保证。",
      "links": [
        {
          "label": "Infinity 原仓库",
          "url": "https://github.com/collbroGTR/comfyui-scail2-infinity"
        }
      ],
      "related": [
        "2075955416656199872"
      ],
      "media": null
    },
    {
      "id": "2081212661568594430",
      "title": "直接使用 ComfyUI INT8 模板",
      "group": "工作流入口",
      "author": "MaekagamiAi",
      "date": "2026-07-26",
      "published_utc": "2026-07-26T02:59:00+00:00",
      "url": "https://x.com/MaekagamiAi/status/2081212661568594430",
      "summary": "Maekagami 说明从 ComfyUI 模板选择 INT8 工作流，加载视频和图片试用，并附生成片段。适合寻找最低操作成本的本地入口。",
      "limit": "未给出峰值显存、耗时或 INT8 与全精度质量对照。",
      "links": [],
      "related": [],
      "media": null
    },
    {
      "id": "2082749035006644448",
      "title": "Mix-Studio：桌面/手机操作 ComfyUI",
      "group": "工作流入口",
      "author": "SD_Tutorial",
      "date": "2026-07-30",
      "published_utc": "2026-07-30T08:44:00+00:00",
      "url": "https://x.com/SD_Tutorial/status/2082749035006644448",
      "summary": "原帖介绍 Mix-Studio，把图像和视频工作流集中到一个界面，并列出 SCAIL-2 支持；可以作为操作界面线索。",
      "limit": "这是产品转介；手机是客户端，不代表在手机本机运行模型。",
      "links": [
        {
          "label": "Mix-Studio 仓库",
          "url": "https://github.com/BlackMixture/Mix-Studio"
        }
      ],
      "related": [],
      "media": null
    },
    {
      "id": "2088590796752629851",
      "title": "4070 Ti 12GB：Wan2GP 人物替换",
      "group": "硬件与耗时",
      "author": "juanmawl",
      "date": "2026-08-15",
      "published_utc": "2026-08-15T11:37:04+00:00",
      "url": "https://x.com/juanmawl/status/2088590796752629851",
      "summary": "作者明确给出 4070 Ti 12GB、32GB 系统内存，用 Wan2GP 的 Wan 2.1 SCAIL-2 14B 换角色。关联回复还提到 Roop-Unleashed 修脸及 Topaz/Wan2GP 放大、提帧率。",
      "limit": "未披露精度、分辨率、帧数、步数和耗时；只能支持这套配置可完成作者的工作流。",
      "links": [],
      "related": [
        "2088336811294601244"
      ],
      "media": null
    },
    {
      "id": "2075145567886340244",
      "title": "16GB 显存：960×540 的试验",
      "group": "硬件与耗时",
      "author": "BattleQuizCom",
      "date": "2026-07-09",
      "published_utc": "2026-07-09T09:10:32+00:00",
      "url": "https://x.com/BattleQuizCom/status/2075145567886340244",
      "summary": "作者说明单张参考图、16GB 显存和 960×540 测试，认为速度是优点，但远处角色的保真度会下降。",
      "limit": "未标 GPU 型号和精确耗时；960×540 是帖中规格，不作为官方对齐要求下的命令示例。",
      "links": [],
      "related": [],
      "media": null
    },
    {
      "id": "2066566109600612800",
      "title": "GGUF Q2–Q8：低显存入口",
      "group": "硬件与耗时",
      "author": "SD_Tutorial",
      "date": "2026-06-15",
      "published_utc": "2026-06-15T16:58:50+00:00",
      "url": "https://x.com/SD_Tutorial/status/2066566109600612800",
      "summary": "X 帖指向 realrebelai 的 Q2–Q8 量化权重，宣传约 6–18GB。模型页确实提供这些档位。",
      "limit": "模型文件大小、权重驻留与整条工作流峰值显存不同；不能用文件大小承诺“6GB 显卡即可流畅运行”。",
      "links": [
        {
          "label": "GGUF 权重页",
          "url": "https://huggingface.co/realrebelai/SCAIL-2_GGUF"
        }
      ],
      "related": [],
      "media": null
    },
    {
      "id": "2078432814585012461",
      "title": "INT8 更新：541s → 520s",
      "group": "硬件与耗时",
      "author": "mix_buchi_",
      "date": "2026-07-18",
      "published_utc": "2026-07-18T10:52:53+00:00",
      "url": "https://x.com/mix_buchi_/status/2078432814585012461",
      "summary": "buchi_ 在 SCAIL-2 INT8 模型上，对比 comfy-kitchen 0.2.21 与 0.2.22：541 秒与 520 秒，节省 21 秒，约减少 3.9% 耗时（本报告计算）。",
      "limit": "GPU、分辨率、步数、预处理与加载计时边界未披露；不扩展成通用加速倍率。",
      "links": [],
      "related": [],
      "media": null
    },
    {
      "id": "2108034835810005127",
      "title": "舞蹈复刻：作者称约 10 分钟",
      "group": "硬件与耗时",
      "author": "Ryan_tt1019",
      "date": "2026-10-08",
      "published_utc": "2026-10-08T03:20:44+00:00",
      "url": "https://x.com/Ryan_tt1019/status/2108034835810005127",
      "summary": "作者称用 ComfyUI + SCAIL-2 在约 10 分钟完成舞蹈复刻，并链接 YouTube Shorts 结果。",
      "limit": "没有 GPU、步数、分辨率和计时起止；10 分钟可能是制作总时长，不标为纯模型延迟。",
      "links": [
        {
          "label": "作者成片",
          "url": "https://youtube.com/shorts/b532mAqA8PY"
        }
      ],
      "related": [],
      "media": null
    },
    {
      "id": "2081001883397935143",
      "title": "Mac 实验：人物转写 Demo",
      "group": "硬件与耗时",
      "author": "limegreenpeper1",
      "date": "2026-07-25",
      "published_utc": "2026-07-25T13:01:26+00:00",
      "url": "https://x.com/limegreenpeper1/status/2081001883397935143",
      "summary": "作者写明 Mac 上的 SCAIL-2 + SAM3 人物转写试验，并提供个人 Hugging Face Space 和所用 NVFP4 模型链接。",
      "limit": "没有芯片、后端、显存/统一内存或耗时证据；不能据此认定 NVFP4 在 Apple GPU 上原生加速。",
      "links": [
        {
          "label": "作者 Demo",
          "url": "https://huggingface.co/spaces/limegreenpeper1/scail2MultiRefSegmented_v6"
        },
        {
          "label": "作者引用的模型",
          "url": "https://huggingface.co/LHQAQ-Li/wan2.1_14B_SCAIL_2_nvfp4_comfy_V2"
        }
      ],
      "related": [],
      "media": null
    },
    {
      "id": "2069468985696145889",
      "title": "长片限制：作者观察 5–6s 后漂移",
      "group": "对比与限制",
      "author": "FloyoAI",
      "date": "2026-06-23",
      "published_utc": "2026-06-23T17:13:49+00:00",
      "url": "https://x.com/FloyoAI/status/2069468985696145889",
      "summary": "Floyo 测试后认为小动作、场景和光照迁移有用，但当时的配置在超过约 5–6 秒后会出现运动漂移。",
      "limit": "这是 6 月特定测试的观察，不是固定时长上限；后来多参考和分段工作流需重新验证。",
      "links": [],
      "related": [],
      "media": null
    },
    {
      "id": "2098241492821360749",
      "title": "与 H3 的替换体验对比",
      "group": "对比与限制",
      "author": "mix_buchi_",
      "date": "2026-09-11",
      "published_utc": "2026-09-11T02:45:29+00:00",
      "url": "https://x.com/mix_buchi_/status/2098241492821360749",
      "summary": "buchi_ 在 H3 Ref2V 测试中，用 SCAIL-2 作动作追踪参照，认为本次 H3 仍有偏差，人物替换时 SCAIL-2 更顺手。",
      "limit": "附件展示的是 H3 测试，不是 SCAIL-2 成片；属作者体验比较，非受控模型胜负结论。",
      "links": [],
      "related": [
        "2098024977979375986"
      ],
      "media": null
    }
  ]
}